Post by observer on Jan 30, 2011 12:54:27 GMT -5
Digital World is the name people currently give this place. It was called Spiritual, Parallel, and all other kind of worlds as human history progressed. And, just like human world, and because of interaction with humans at some points of their history, digimon have developed their own notions of organization on social level, though not everywhere, of course. Some decide to live like feral animals, while other tend to develop societies of various levels of complexity.
Most societies that exist in this world are formed on feudal examples from human history, where strong digimon rule over weak, and the strongest rules above all. The only exception from this rule is the Primary village, who is considered a taboo land by just about everyone. After all, most digimon come from there, and the place is guarded by powers one can't possibly imagine.
Law system:
In societies formed by digimon, there are laws one must always adhere to, and punishment for breaking those is harsh. A lot of parallels here are drawn between two worlds, borrowing several things. Usually digimon are put under corporeal punishment for infractions, or are put into custody. Most harsh punishments are considered:
1) Exile into deserted, barren lands to dwell in for eternity, without any right to go back.
2) Deletion.
3) Deletion with following destruction of the digiegg. This one is the harshest of all, and only a few criminals throughout the history of the digital world were subjugated to this. All committed crimes beyond any redemption.
As it is everywhere, more complex societies have developed the idea of organizing stronger digimon into some kind of a force to defend, or control the weaker ones. Digimon societies that grow large enough, managed to develop some notions of armies, but their appearance and code differs one from another in most cases. Never the less, these organized bands of digimon pose much greater danger in combat, for obvious reasons. Usually, however, they go against digimon that are perceived as threats to society, or their ruler, or are on a conquest. In any case, they don't bother harassing singular targets, most of the times...
During the history of the Digital World, most humans that ended up here played some important role in shaping this world to what it is, bringing knowledge foreign to this world, but still applicable. Some became teachers, thanks to whom digimon undergone an evolution to primal state to more sophisticated beings, while others were driven by ambition and became brutal and efficient conquerors. Whatever their impact was, there are still reminders of those days, usually carved in statues, monuments, and legends. Most digimon, however, never saw a human in their lives, and upon encountering one would act ... curious. Reaction differs however, depending on character of digimon. Some would cower in fear, some would worship, some would look upon as equals and seek benefits from them, and some will look at puny weaklings with disdain, or hostility.
Because actual societies are few and far between, there is no such notion as centralized economy. Most of these "city-states" are self-reliant, able to produce everything they might need. Trade is common around such cities, and digimon who prefer to live in the wilderness tend to live of the ground. Because money is not common here, exchange usually goes in something-for-something, a barter.Those who are caught in areas where neither is possible, they often offer their services in exchange for required things. This is a common practice in Barren Deserts, where convicts sometime simply take toll for right of safe passage, though more often they simply loot anybody who dares to come across.
Most societies that exist in this world are formed on feudal examples from human history, where strong digimon rule over weak, and the strongest rules above all. The only exception from this rule is the Primary village, who is considered a taboo land by just about everyone. After all, most digimon come from there, and the place is guarded by powers one can't possibly imagine.
Law system:
In societies formed by digimon, there are laws one must always adhere to, and punishment for breaking those is harsh. A lot of parallels here are drawn between two worlds, borrowing several things. Usually digimon are put under corporeal punishment for infractions, or are put into custody. Most harsh punishments are considered:
1) Exile into deserted, barren lands to dwell in for eternity, without any right to go back.
2) Deletion.
3) Deletion with following destruction of the digiegg. This one is the harshest of all, and only a few criminals throughout the history of the digital world were subjugated to this. All committed crimes beyond any redemption.
Military
As it is everywhere, more complex societies have developed the idea of organizing stronger digimon into some kind of a force to defend, or control the weaker ones. Digimon societies that grow large enough, managed to develop some notions of armies, but their appearance and code differs one from another in most cases. Never the less, these organized bands of digimon pose much greater danger in combat, for obvious reasons. Usually, however, they go against digimon that are perceived as threats to society, or their ruler, or are on a conquest. In any case, they don't bother harassing singular targets, most of the times...
Humans
During the history of the Digital World, most humans that ended up here played some important role in shaping this world to what it is, bringing knowledge foreign to this world, but still applicable. Some became teachers, thanks to whom digimon undergone an evolution to primal state to more sophisticated beings, while others were driven by ambition and became brutal and efficient conquerors. Whatever their impact was, there are still reminders of those days, usually carved in statues, monuments, and legends. Most digimon, however, never saw a human in their lives, and upon encountering one would act ... curious. Reaction differs however, depending on character of digimon. Some would cower in fear, some would worship, some would look upon as equals and seek benefits from them, and some will look at puny weaklings with disdain, or hostility.
Economy
Because actual societies are few and far between, there is no such notion as centralized economy. Most of these "city-states" are self-reliant, able to produce everything they might need. Trade is common around such cities, and digimon who prefer to live in the wilderness tend to live of the ground. Because money is not common here, exchange usually goes in something-for-something, a barter.Those who are caught in areas where neither is possible, they often offer their services in exchange for required things. This is a common practice in Barren Deserts, where convicts sometime simply take toll for right of safe passage, though more often they simply loot anybody who dares to come across.